oz_toffa wrote:it is quite a bit more complicated than that, and i am assured that the Mold material and the Urethane will produce a copy that is 99% accurate. original rubbers are checked for hardness and matched to one of 8 different grades
and yes, you are right that some Molds will need inners and outers, positioning pins for accuracy, and often 2 pours and i will be testing anything i produce for internal motor parts on my own vehicles first.
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should i say the gears are 19mm, 19.5mm, 20mm, 20.5mm etc and are as accurate in size and gear mesh and profile as the originals
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anyone got any better ways of getting our parts we are needing?
It sounds like you have a good understanding that your adventure is not going to be an easy one. The abbreviated description in the previous post really simplified the description.
And (at least for this chain tensioner pad) you are working with a mold material that is expected to shrink the same amount as the material that the end product is made out of. This is different from using metal molds, doing drawings, and machining the molds with lathe and mill.
I'm looking at the chain tensioner pad. I am unfamiliar with it, so I may be wrong, but it looks like the face that rides against the chain is up, and the face that seats against a metal arm inside the engine is down. The sides are unimportant, but the pad would be placed into the mold material with the chain face down and the mounting face up, because that is the way it tapers.
The problem is going to be that you will not get a smooth or flat surface, or a precision thickness, with an open top mold. The polymer is going to pour into the mold thick, then cure sort of like an ice cube in a those old fashioned ice trays. There will be a dome or a dish to the face, it won't be flat, and the thickness won't be uniform from part to part or even across the same part.
The bumper cushions (for the GT), pose the same problem. The surface that seats against the bumper would be facing up in the mold, the original back has a recess in it, and there are two bolts sticking out of it that have to be located in the mold.
The example of the cog wheels or gears doesn't quite translate over, because you can lay a gear on its side, and all the important faces are submerged in the mold. The side of the gear is not a critical face.
And the same thing that makes plastic so desirable, durability, makes it impossible to machine. It's soft enough to yield against the tool, it grips and moves, it needs razor sharp tools to be cut, and even sanding it results in a surface that is not flat and straight.
Every side of the piece to be cast has to be against the mold, so that it takes a flat surface and an exact dimension. You end up with a top plate and a fill hole that gets trimmed and looks like the injection molded pieces.
The last comment about "how else are we going to get parts", is a mismatch for the previous comment about being able to do a part for less than what someone else is charging.
The more restoration and replacement parts, the better. But it would be better to be able to get one of everything needed to put a car together, than to have a choice of two or more of some items, and a long list of parts that can not be gotten at all.
But if you are going at something blind, without any idea of how much it costs, to beat the price of a product already available, then that is not making a new item available. And you will probably learn that the end price of making the same item will be within pennies or even more expensive than the other guy who is thought to be overpriced.
Unless there is a specific problem with an existing product, it is best to work on something that isn't available from anyone, anywhere, and whittle down the number of unavailable parts to zero before duplicating what's already been done.